Humanoid Races
Humans do not lose points of constitution for being raised from the dead, however they can be brought back as undead beings by evil priests or necromancers, unlike most other races.
Any Sword/Bow+1, Infravision 180ft., Cannot be Raised, naturally graceful and liked by most races. They loathe the undead. Cannot be sleeped or charmed.
Ultravision (see all) 300 feet. Distrust elves, humans, and half-elves. Dark Elves (also known as Drow) come from the Underdark. They are close to the subterranean races. They may hide in the shadows at 10%/level up to 95%.
Any Sword/Bow+1, Infravision 60ft., can pass for either race on a successful Magic check. Are raised from dead as humans, losing all racial abilities.
Infravision 60ft. Dwarves can smell precious gems and ores up to 100 feet away. Only Dwarves have certain special equipment available to them. Dwarves are hardworking and meticulous and appreciate art and weapons made by all races.
Infravision 60ft., Gnomes have a base score of 18 in any check that tests their five senses. A lost Gnome can always find their way to some sort of city or town.
Infravision 60ft., base AC of 8.
Source Information: This page was supported using the AD&D 2nd Edition Player's Handbook, released by TSR in the 1990s. It is now out of print.
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