Saving Throws
Base Saving Throw
= 18 - [race bonus] - [magic bonus] - [character level]
Magic, Magic Items:
Base Saving Throw
Posion, Paralysis:
Base Saving Throw +1
Death, Breath Weapon:
Base Saving Throw +2
Here are the racial modifiers
and saving throw maximums:
Race |
Bonus |
Maximum Base Saving
Throw |
Dwarves |
+3 |
4 |
Halflings |
+2 |
5 |
Gnomes |
+1 |
6 |
Nymphs |
+1 |
7 |
Centaurs |
+1 |
7 |
Kuo-Toa |
+1 |
7 |
Humans |
None |
8 |
Half-Elves |
None |
9 |
Tengu |
None |
9 |
Trolls |
None |
9 |
Lizardmen |
None |
9 |
Hobgoblins |
None |
9 |
Goblins |
None |
9 |
Alhagi |
None |
9 |
Avalun |
None |
9 |
Orcs |
None |
9 |
Saurials |
None |
9 |
Vampires |
None |
9 |
Pegataurs |
None |
9 |
Skeletons |
-1 |
10 |
Imps |
-1 |
10 |
Elves |
-1 |
10 |
Dark Elves |
-1 |
10 |
Zombies |
-1 |
10 |
Revenants |
-1 |
10 |
Kobolds |
-1 |
10 |
Werewolves |
-2 |
11 |
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