Saving Throws

 

Base Saving Throw = 18 - [race bonus] - [magic bonus] - [character level]

Magic, Magic Items: Base Saving Throw
Posion, Paralysis: Base Saving Throw +1
Death, Breath Weapon: Base Saving Throw +2

Here are the racial modifiers and saving throw maximums:

Race Bonus Maximum Base Saving Throw
Dwarves +3 4
Halflings +2 5
Gnomes +1 6
Nymphs +1 7
Centaurs +1 7
Kuo-Toa +1 7
Humans None 8
Half-Elves None 9
Tengu None 9
Trolls None 9
Lizardmen None 9
Hobgoblins None 9
Goblins None 9
Alhagi None 9
Avalun None 9
Orcs None 9
Saurials None 9
Vampires None 9
Pegataurs None 9
Skeletons -1 10
Imps -1 10
Elves -1 10
Dark Elves -1 10
Zombies -1 10
Revenants -1 10
Kobolds -1 10
Werewolves -2 11

 

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